Fixed Stockpile is now correctly selected upon start of Strategy Campaign with only 1 starting island Fixed Achievements Face Off, Titanic, Revenge Is Sweet. Fixed crash in Gaea Mission on Taksaven Enemy units are no longer present on neutral and friendly islands Enemy carrier now replenishes units it abandoned on the island during retreat Enemy carrier no longer "disappears" after capturing all islands in Strategy game Strategy Game now ends after capturing all islands and destroying enemy carrier Fixed current objectives and waypoints on the Outpost in Gaea Mission campaign Fixed incorrect cutscene playback after completing Thermopylae mission
Fixed walrus hook bug (Drop sometime caused walrus to capsize) Fixed startup shader cache problem (thanks to Species1571) Fixed enemy carrier disappearance after the "End classic campaign" dialog Strategy game now ends correctly after carrier is destroyed and the whole map is captured Stockpile now starts set as mining type island Fixed Aurora cutscene playback while on Thermopylae Fixed chapter 2 campaign blocker (cutscene playback in FPS mission after Chapter 2 timeout)
Added better mod support (mod packages may now be loaded through exe parameter) In the strategy game, the player now has to always "find" certain items on enemy or neutral islands (carrier weapons, Hammerhead, Torpedo, Howitzer, Walrus Missiles) Added optional tech level setting for the Strategy game added Fog-of-war: enemy island type is not visible unless the island has connection to the player’s network or the player visits the island and enemy island defense strength is not visible unless the island has a connection to the player’s network Enhanced strategy AI logic for attacking and defending islands Fixed defensive turret spawns on Fulcrum in Strategy game Fixed incorrect mission selected after island has already been captured Fixed Enemy Carrier attempting to hide at the nearest island Fixed No capsules added onto the carrier if high startup tech level selected in the Strategy Game Fixed cutscene playback preventing continuation of the Gaea Mission Campaign Fixed siren not shutting down after capturing Arachnid Command Center in tutorial mission of the Gaea Mission Campaign Fixed player becoming stuck on a bridge in the Vattland FPS mission of the Gaea Mission Campaign The game will notify you if the Save file was created in an incompatible version. Save Games created in versions and older are not compatible. (The Steam version is updated automatically through the Steam client application)
This patch is intended for all released versions except Steam. Patch 1.05 für Carrier Command: Gaea Mission (nicht für die Steam-Version)